AI Insights · Timothy · July 2023
Top 5 Ultracasual Games Performance in Russia, Q2 2023
Explore the performance metrics of the top 5 ultracasual games in Russia during Q2 2023, including downloads, revenue, and active users.
During the second quarter of 2023, the top 5 ultracasual games in Russia demonstrated varying trends in downloads, revenue, and active users. Below, we delve into the performance of each game based on data from Sensor Tower.
World of Slime Simulator Games saw a steady increase in weekly revenue, peaking at approximately $42 in the final week of June. Weekly downloads showed significant growth towards the end of the quarter, reaching 599 in the last week of June. The active user base also surged, climbing from 205K in mid-June to 470K by the end of the month.
Goo: Slime simulator, ASMR experienced a more modest performance. Weekly revenue fluctuated, peaking at $42 in the week of June 19. However, weekly downloads remained low, with a maximum of 12 downloads in early May.
Draw it from Kwalee Ltd showed a mixed trend in weekly revenue, reaching a high of $36 at the beginning of April but dropping to $8 by the end of June. Weekly downloads were highest at the start of the quarter with 19.4K and gradually decreased to 10.3K by the last week of June. Active users also saw a decline from 37.6K in late March to 26.1K at the end of June.
Antistress - Relaxing games maintained a robust performance in terms of weekly downloads, averaging around 95K to 106K throughout the quarter. Weekly revenue, however, showed a downward trend, ending at $11 in the final week of June. The game consistently attracted a high number of active users, peaking at approximately 1.41M in mid-June.
Diamond Painting ASMR Coloring had a relatively stable performance. Weekly revenue reached a high of $38 in late April and remained consistent around $22 towards the end of June. Weekly downloads hovered around 3.9K, with a slight dip to 3.4K by the end of the quarter. Active users saw a gradual decline from 14.9K in late March to around 9.9K by the end of June.
Overall, these top ultracasual games showcased diverse trends in their performance metrics. For more detailed insights, visit Sensor Tower.